Developing tech solutions for more playful activities, to create positive developmental outcomes for children
This project, called Baby Talk for York was developed as part of our fairer start local programme. We wanted to explore how digital technologies and social media could be combined with the latest learning from behavioural science to help parents and carers embed playful activities in their day-to-day routines with their children, which we know can have a positive effect on child development. We drew on activities in the Look Say Sing Play resource developed by NSPCC.
We carried out in-depth research sessions and pop-up interviews with 29 parents over several sprints.
Our priority parent for this project was defined demographically as:
In Sprint 1, we aimed to recruit target parents for in-depth interviews, focusing on their parenting behaviours, challenges, engagement with services, trusted support networks, digital preferences. Further to this we also wanted to get feedback on NSPCC Look Say Sing Play digital and Vroom offering. Vroom (A global program of the Bezos Family Foundation) teamed up with NSPCC to deliver Look Say Sing Play tips through a digital web and app platform. Look Say Sing Play in its current digital form exists as a free weekly subscription service that emails parents once a week with a free tailored brain builder tip they can try with their child, a chat-bot to receive instant tips, and a YouTube channel.
We gained insights into:
Informed by our learning from Sprint 1, we refined our design question/s and prototype and tested multiple ideas with priority parents, synthesising parent feedback to start developing prototypes in sprint 2. We created three prototypes that were rudimentary clickable smartphone app interfaces, mimicking a real app that we could put in the hands of parents which they could test in research sessions with us.
We tested three initial prototypes with priority parents to:
During Sprint 3, we reviewed and iterated sprint 2 ideas and designed new ideas to prototype and test with parents. We validated three iterated prototypes through:
Our three developed prototypes
Our first prototype was called Troubleshooter. This prototype offered parents a situation-specific reactive way of accessing Look Say Sing Play content which can support them in feeling more in control with their child. This may act as a ‘gateway’ to more proactive use of tips over the longer-term.
Insights that led to the development of this prototype were as follows.
Here is a link to the interactive clickable prototype.
Our second prototype was called Our Weekly Adventures: This prototype enabled parents to set the intention and plan to get out of the house which embeds Look Say Sing Play tips for parent and child interactions they can carry out on their adventures. This prototype also takes a simplified version of the York Mumbler data to inform parents what’s going on in their local area for free or low cost. Parents can upload photos and a journal of their adventures and see their weekly or monthly going out ‘streaks’.
Insights that led to the development of this prototype were as follows.
Here is a link to the interactive clickable prototype.
Our final prototype was called Making Sense of your Baby. This prototype helps parents understand their baby’s several developmental bursts, breaking it down into what behaviours they can expect to see now, what new skills they can look forward to, and high-quality interactions they can do with their child if they feel they’re behind. Parents can view bite-sized fun facts about parenthood and explore other parents’ experiences within an in-app forum.
Insights that led to the development of this prototype were as follows.
Our learning delved into parents' experiences with trauma and mental health, unveiling high anxiety about Social Care reporting and suspicion of health visitors. Challenges such as family breakdown and homelessness were disclosed, with mental health issues affecting parents universally, presenting more significant challenges for the younger demographic. The importance of a daily routine became highly evident, serving as a crucial anchor for parents' mental well-being.
We explored the space of parenting information which surfaced concerns about oversharing deterring vulnerable parents from support groups. Parents expressed a preference for direct communication from professionals and sometimes feeling overwhelmed by checkbox-focused information from services. Empowerment strategies for parents included celebrating small wins and sharing experiences, fostering parental confidence and resilience.
Our Weekly Adventure prototype was favoured by all participating parents and stood out as the most popular developed prototype. From the beginning of sprint 1, parents unanimously recognised the significance of "getting out of the house" as a major protective factor, enhancing the quality of their parenting experience. This practice not only supports their mental well-being, instilling a sense of order and control, but also provides opportunities for social engagement and allows children to play, explore, and 'run free,' particularly beneficial for older siblings over two years. Parents with multiple children reported reduced sibling conflicts when they were 'out of the house' compared to being 'in the house.'
In the initial prototype, we explored whether setting an intention to leave the house sufficed as support for parents. However, parents made it clear that additional features were crucial, leading to the highest degree of active co-design. These features included lists of essentials for outings and the integration of Look Say Sing Play tips into the solution, offering a tagged list of activities to do while out and about with their child.